Not sure how I feel about the combination of the roguelike movement with the timer counting down, it muddles strategy and action in a way that doesn't work great here.
Thanks for feedback. I kinda had little to no idea to how actually make player lose/finish the game (maybe i should have implemented some transparent tiles that unaware player could fall through).
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Not sure how I feel about the combination of the roguelike movement with the timer counting down, it muddles strategy and action in a way that doesn't work great here.
3/5 wish I could change my Minecraft Skin.
Thanks for feedback. I kinda had little to no idea to how actually make player lose/finish the game (maybe i should have implemented some transparent tiles that unaware player could fall through).